Peker
Devlog
- August 05, 2026 by Steliano#Godot, #2D, #pixelart, #metroidvania, #updateHello , the prealpha has been release , there are 10 new feature, (room_manager, void system, combat update, background, and more).Check out Pekred and have fun. I'm far from done with this game. Revi... Continue reading

- July 29, 2026 by Steliano#Godot, #pixelart, #parallax2D, #background, #2D, #SoloEnglish: Hi, the game looks much better now thanks to the parallax background, which creates scenery that moves as you move; achieving this simply requires using a 2D node, a Parallax2D node, and a Sp... Continue reading

- July 28, 2026 by Steliano#update, #Godot, #2D, #Plateformer, #MetroidvaniaHi , for my future 0.01 I will make a combat systeme , so i make a checkpoint like hollow knight or darksouls , for my checkpoint i choose a nest for my peker (the name of my protagonist) because its... Continue reading
