<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Peker Devlog - itch.io</title><link>https://steliano.itch.io/peker</link><description>Platformer</description><item><guid>https://steliano.itch.io/peker/devlog/1618454/pekred-v001-has-been-released</guid><title>Pekred V0.01 has been released!!!</title><link>https://steliano.itch.io/peker/devlog/1618454/pekred-v001-has-been-released</link><pubDate>Wed, 05 Aug 2026 23:02:19 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI5MDgzODk4LnBuZw==/400x224%23c/fB3jDc.png"/><p>Hello , the prealpha has been release , there are 10 new feature, (room_manager, void system, combat update, background, and more).Check out Pekred and have fun. I&#039;m far from done with this game. Revi...</p>]]></description></item><item><guid>https://steliano.itch.io/peker/devlog/1608164/i-make-a-2d-parallax-background-in-godot-46-for-peker</guid><title>I make a 2D parallax background in godot 4.6 for peker</title><link>https://steliano.itch.io/peker/devlog/1608164/i-make-a-2d-parallax-background-in-godot-46-for-peker</link><pubDate>Wed, 29 Jul 2026 11:49:55 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4OTA4NTM3LnBuZw==/400x224%23c/5nquc4.png"/><p>English: Hi, the game looks much better now thanks to the parallax background, which creates scenery that moves as you move; achieving this simply requires using a 2D node, a Parallax2D node, and a Sp...</p>]]></description></item><item><guid>https://steliano.itch.io/peker/devlog/1607548/i-make-a-checkpoint-like-hollow-knight-in-godot</guid><title>I make a checkpoint like hollow knight in godot</title><link>https://steliano.itch.io/peker/devlog/1607548/i-make-a-checkpoint-like-hollow-knight-in-godot</link><pubDate>Tue, 28 Jul 2026 19:22:23 GMT</pubDate><category>devlog</category><description><![CDATA[<img class="post_image" src="https://img.itch.zone/aW1nLzI4ODkzNDE4LnBuZw==/400x224%23c/Ax%2BxAd.png"/><p>Hi , for my future 0.01 I will make a combat systeme , so i make a checkpoint like hollow knight or darksouls , for my checkpoint i choose a nest for my peker (the name of my protagonist) because its...</p>]]></description></item></channel></rss>